RichScene is a product from enRich Pro UG

RichScene Quick Guide

  1. After installation look in the material browser, in the standard materials. (RichScene is installed with RichDirt, there is no second installer)
  2. RichScene has a golden top, and a gray bottom in the material editor.
  3. Open the 'Add to model' rollup.
  4. Press 'Add/Update to Diffuse'.
  5. Render an image - dirt is everywhere.
  6. Tune styles, colors, weights.
  7. Press 'Add/Update to Diffuse' again.
  8. Render again.



Note: you need real materials on your objects. What would be ´unreal´ materials ? When you create a box, cube, etc 3dsMax assigns a default (wireframe) material. These materials do not allow to attach dirt.

Copyrights
mental images and mental ray, are registered trademarks, and are trademarks of NVIDIA, in the U.S.A. and/or other countries. V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Autodesk and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.