RichScene Quick Guide
- After installation look in the material browser, in the standard materials. (RichScene is installed with RichDirt, there is no second installer)
- RichScene has a golden top, and a gray bottom in the material editor.
- Open the 'Add to model' rollup.
- Press 'Add/Update to Diffuse'.
- Render an image - dirt is everywhere.
- Tune styles, colors, weights.
- Press 'Add/Update to Diffuse' again.
- Render again.
Note: you need real materials on your objects. What would be ´unreal´ materials ?
When you create a box, cube, etc 3dsMax assigns a default (wireframe) material. These materials do not
allow to attach dirt.
Copyrights
mental images and mental ray, are registered trademarks, and are trademarks of NVIDIA, in the U.S.A. and/or other countries. V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Autodesk and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.